Tuesday, March 18, 2008

Reliquary of thoughts...

I really don't have much to say after beating Devil May Cry 4, except for the fact that I'm loving the Bloody Palace. Truth be told, I'm digging that more than Challenge of the Gods/Titans from God of War.

Anywho, just finished my second networking course for CISCO certification and I'm free. So, I'm gonna rustle up some games on my backlog and have at it.

Yesterday was St. Patty's Day. I was real content being an Ale Swillin' Hippie that day and nearly wiping my raid group due to my drunken tanking :P (J/K guys, you know I love ya.) There's nothing like drinking a Heineken keg can of beer while controlling a Night Elf warrior in the labyrinth that is Zul'Aman.

Speaking of Zul'Aman, what is the deal with that place. The place is like Heroic Karazhan or stuff, got lots of good loot....but it's secret society raids only. In other words, if you don't get that summon form that clandestine group or member, you ain't going.

Lots of rambling here, but I got a headache, just woke up, and am groggy as hell. And no, the beer had nothing to do with it. Now if you'll excuse me, I'm gonna go burn some muscle.

Peace out.

Sunday, March 02, 2008

Unleash your inner demon.

Devil May Cry 4 is the newest entry into the Capcom action foray. It sports a next-gen look, sick-smokin' gameplay, and a new addition to the badass legacy, Nero.

Deceiver or Deceived? That's the question that's posed for a good chunk of the game. Are you deceived or the deceiver? Perhaps your enemy, the legendary Son of Sparda, is the savior? All is answered throughout the course of the game. Capcom did a good job of remaining hush-hush with which person (Nero vs. Dante) was on which side up until the release of the game. Just think of what Kojima did with Metal Gear Solid 2.

The gameplay is on par with Devil May Cry 1 and 3, with the crazy stylish action being the staple of the combat system. Combat in Devil May Cry has been centered around a sense of urgency and claustrophobia. Basically, everything is up close and personal. While controlling Nero, your strengths are based mainly from your Devil Bringer and Red Queen. Leveling up both will grant you access to stronger combos and abilities. For instance, the Devil Bringer can be leveled up to increase your reach to grab and slam the enemies. This comes in handy for getting behind enemies and optimizing your angle of attack.

The graphics offer a more slick look than its PS2 predecessors. Being able to play it on either PS3 or XBOX360, there's really now graphical difference between the two games. However, it goes without saying that having a high-definition television (720p) will help with the presentation.

The main flaws in Devil May Cry 4 are basically the same typical flaws that plague many of Capcom games. You have to deal with cheap shots, insane-bordering-on-cheap bosses, and a long drawn out race to the finish, a la chain boss fights. You get over it once you catch on to their (the enemies and bosses) gameplan, but you'll be streaming together a steady stream of profanity for a while.

Devil May Cry 4 is a welcome addition to the Devil May Cry franchise. It has enough missions and secrets to flesh out gameplay and enjoyment for a while.

In lieu of the Capcom flaws listed above, this game gets an 8 out of 10.